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//! Types that pin data to its location in memory. //! //! It is sometimes useful to have objects that are guaranteed to not move, //! in the sense that their placement in memory does not change, and can thus be relied upon. //! A prime example of such a scenario would be building self-referential structs, //! since moving an object with pointers to itself will invalidate them, //! which could cause undefined behavior. //! //! A [`Pin<P>`] ensures that the pointee of any pointer type `P` has a stable location in memory, //! meaning it cannot be moved elsewhere and its memory cannot be deallocated //! until it gets dropped. We say that the pointee is "pinned". //! //! By default, all types in Rust are movable. Rust allows passing all types by-value, //! and common smart-pointer types such as `Box<T>` and `&mut T` allow replacing and //! moving the values they contain: you can move out of a `Box<T>`, or you can use [`mem::swap`]. //! [`Pin<P>`] wraps a pointer type `P`, so `Pin<Box<T>>` functions much like a regular `Box<T>`: //! when a `Pin<Box<T>>` gets dropped, so do its contents, and the memory gets deallocated. //! Similarily, `Pin<&mut T>` is a lot like `&mut T`. However, [`Pin<P>`] does not let clients //! actually obtain a `Box<T>` or `&mut T` to pinned data, which implies that you cannot use //! operations such as [`mem::swap`]: //! ``` //! use std::pin::Pin; //! fn swap_pins<T>(x: Pin<&mut T>, y: Pin<&mut T>) { //! // `mem::swap` needs `&mut T`, but we cannot get it. //! // We are stuck, we cannot swap the contents of these references. //! // We could use `Pin::get_unchecked_mut`, but that is unsafe for a reason: //! // we are not allowed to use it for moving things out of the `Pin`. //! } //! ``` //! //! It is worth reiterating that [`Pin<P>`] does *not* change the fact that a Rust compiler //! considers all types movable. [`mem::swap`] remains callable for any `T`. Instead, `Pin<P>` //! prevents certain *values* (pointed to by pointers wrapped in `Pin<P>`) from being //! moved by making it impossible to call methods that require `&mut T` on them //! (like [`mem::swap`]). //! //! [`Pin<P>`] can be used to wrap any pointer type `P`, and as such it interacts with //! [`Deref`] and [`DerefMut`]. A `Pin<P>` where `P: Deref` should be considered //! as a "`P`-style pointer" to a pinned `P::Target` -- so, a `Pin<Box<T>>` is //! an owned pointer to a pinned `T`, and a `Pin<Rc<T>>` is a reference-counted //! pointer to a pinned `T`. //! For correctness, [`Pin<P>`] relies on the [`Deref`] and [`DerefMut`] implementations //! to not move out of their `self` parameter, and to only ever return a pointer //! to pinned data when they are called on a pinned pointer. //! //! # `Unpin` //! //! However, these restrictions are usually not necessary. Many types are always freely //! movable, even when pinned, because they do not rely on having a stable address. //! This includes all the basic types (like `bool`, `i32`, references) //! as well as types consisting solely of these types. //! Types that do not care about pinning implement the [`Unpin`] auto-trait, which //! cancels the effect of [`Pin<P>`]. For `T: Unpin`, `Pin<Box<T>>` and `Box<T>` function //! identically, as do `Pin<&mut T>` and `&mut T`. //! //! Note that pinning and `Unpin` only affect the pointed-to type `P::Target`, not the pointer //! type `P` itself that got wrapped in `Pin<P>`. For example, whether or not `Box<T>` is //! `Unpin` has no effect on the behavior of `Pin<Box<T>>` (here, `T` is the //! pointed-to type). //! //! # Example: self-referential struct //! //! ```rust //! use std::pin::Pin; //! use std::marker::PhantomPinned; //! use std::ptr::NonNull; //! //! // This is a self-referential struct since the slice field points to the data field. //! // We cannot inform the compiler about that with a normal reference, //! // since this pattern cannot be described with the usual borrowing rules. //! // Instead we use a raw pointer, though one which is known to not be null, //! // since we know it's pointing at the string. //! struct Unmovable { //! data: String, //! slice: NonNull<String>, //! _pin: PhantomPinned, //! } //! //! impl Unmovable { //! // To ensure the data doesn't move when the function returns, //! // we place it in the heap where it will stay for the lifetime of the object, //! // and the only way to access it would be through a pointer to it. //! fn new(data: String) -> Pin<Box<Self>> { //! let res = Unmovable { //! data, //! // we only create the pointer once the data is in place //! // otherwise it will have already moved before we even started //! slice: NonNull::dangling(), //! _pin: PhantomPinned, //! }; //! let mut boxed = Box::pin(res); //! //! let slice = NonNull::from(&boxed.data); //! // we know this is safe because modifying a field doesn't move the whole struct //! unsafe { //! let mut_ref: Pin<&mut Self> = Pin::as_mut(&mut boxed); //! Pin::get_unchecked_mut(mut_ref).slice = slice; //! } //! boxed //! } //! } //! //! let unmoved = Unmovable::new("hello".to_string()); //! // The pointer should point to the correct location, //! // so long as the struct hasn't moved. //! // Meanwhile, we are free to move the pointer around. //! # #[allow(unused_mut)] //! let mut still_unmoved = unmoved; //! assert_eq!(still_unmoved.slice, NonNull::from(&still_unmoved.data)); //! //! // Since our type doesn't implement Unpin, this will fail to compile: //! // let mut new_unmoved = Unmovable::new("world".to_string()); //! // std::mem::swap(&mut *still_unmoved, &mut *new_unmoved); //! ``` //! //! # Example: intrusive doubly-linked list //! //! In an intrusive doubly-linked list, the collection does not actually allocate //! the memory for the elements itself. Allocation is controlled by the clients, //! and elements can live on a stack frame that lives shorter than the collection does. //! //! To make this work, every element has pointers to its predecessor and successor in //! the list. Elements can only be added when they are pinned, because moving the elements //! around would invalidate the pointers. Moreover, the `Drop` implementation of a linked //! list element will patch the pointers of its predecessor and successor to remove itself //! from the list. //! //! Crucially, we have to be able to rely on `drop` being called. If an element //! could be deallocated or otherwise invalidated without calling `drop`, the pointers into it //! from its neighbouring elements would become invalid, which would break the data structure. //! //! Therefore, pinning also comes with a `drop`-related guarantee. //! //! # `Drop` guarantee //! //! The purpose of pinning is to be able to rely on the placement of some data in memory. //! To make this work, not just moving the data is restricted; deallocating, repurposing, or //! otherwise invalidating the memory used to store the data is restricted, too. //! Concretely, for pinned data you have to maintain the invariant //! that *its memory will not get invalidated from the moment it gets pinned until //! when `drop` is called*. Memory can be invalidated by deallocation, but also by //! replacing a [`Some(v)`] by [`None`], or calling [`Vec::set_len`] to "kill" some elements //! off of a vector. //! //! This is exactly the kind of guarantee that the intrusive linked list from the previous //! section needs to function correctly. //! //! Notice that this guarantee does *not* mean that memory does not leak! It is still //! completely okay not to ever call `drop` on a pinned element (e.g., you can still //! call [`mem::forget`] on a `Pin<Box<T>>`). In the example of the doubly-linked //! list, that element would just stay in the list. However you may not free or reuse the storage //! *without calling `drop`*. //! //! # `Drop` implementation //! //! If your type uses pinning (such as the two examples above), you have to be careful //! when implementing `Drop`. The `drop` function takes `&mut self`, but this //! is called *even if your type was previously pinned*! It is as if the //! compiler automatically called `get_unchecked_mut`. //! //! This can never cause a problem in safe code because implementing a type that //! relies on pinning requires unsafe code, but be aware that deciding to make //! use of pinning in your type (for example by implementing some operation on //! `Pin<&Self>` or `Pin<&mut Self>`) has consequences for your `Drop` //! implementation as well: if an element of your type could have been pinned, //! you must treat Drop as implicitly taking `Pin<&mut Self>`. //! //! In particular, if your type is `#[repr(packed)]`, the compiler will automatically //! move fields around to be able to drop them. As a consequence, you cannot use //! pinning with a `#[repr(packed)]` type. //! //! # Projections and Structural Pinning //! //! One interesting question arises when considering the interaction of pinning //! and the fields of a struct. When can a struct have a "pinning projection", //! i.e., an operation with type `fn(Pin<&Struct>) -> Pin<&Field>`? In a //! similar vein, when can a generic wrapper type (such as `Vec<T>`, `Box<T>`, //! or `RefCell<T>`) have an operation with type `fn(Pin<&Wrapper<T>>) -> //! Pin<&T>`? //! //! Note: For the entirety of this discussion, the same applies for mutable references as it //! does for shared references. //! //! Having a pinning projection for some field means that pinning is "structural": //! when the wrapper is pinned, the field must be considered pinned, too. //! After all, the pinning projection lets us get a `Pin<&Field>`. //! //! However, structural pinning comes with a few extra requirements, so not all //! wrappers can be structural and hence not all wrappers can offer pinning projections: //! //! 1. The wrapper must only be [`Unpin`] if all the structural fields are //! `Unpin`. This is the default, but `Unpin` is a safe trait, so as the author of //! the wrapper it is your responsibility *not* to add something like //! `impl<T> Unpin for Wrapper<T>`. (Notice that adding a projection operation //! requires unsafe code, so the fact that `Unpin` is a safe trait does not break //! the principle that you only have to worry about any of this if you use `unsafe`.) //! 2. The destructor of the wrapper must not move structural fields out of its argument. This //! is the exact point that was raised in the [previous section][drop-impl]: `drop` takes //! `&mut self`, but the wrapper (and hence its fields) might have been pinned before. //! You have to guarantee that you do not move a field inside your `Drop` implementation. //! In particular, as explained previously, this means that your wrapper type must *not* //! be `#[repr(packed)]`. //! 3. You must make sure that you uphold the [`Drop` guarantee][drop-guarantee]: //! once your wrapper is pinned, the memory that contains the //! content is not overwritten or deallocated without calling the content's destructors. //! This can be tricky, as witnessed by `VecDeque<T>`: the destructor of `VecDeque<T>` can fail //! to call `drop` on all elements if one of the destructors panics. This violates the //! `Drop` guarantee, because it can lead to elements being deallocated without //! their destructor being called. (`VecDeque` has no pinning projections, so this //! does not cause unsoundness.) //! 4. You must not offer any other operations that could lead to data being moved out of //! the fields when your type is pinned. For example, if the wrapper contains an //! `Option<T>` and there is a `take`-like operation with type //! `fn(Pin<&mut Wrapper<T>>) -> Option<T>`, //! that operation can be used to move a `T` out of a pinned `Wrapper<T>` -- which means //! pinning cannot be structural. //! //! For a more complex example of moving data out of a pinned type, imagine if `RefCell<T>` //! had a method `fn get_pin_mut(self: Pin<&mut Self>) -> Pin<&mut T>`. //! Then we could do the following: //! ```compile_fail //! fn exploit_ref_cell<T>(rc: Pin<&mut RefCell<T>>) { //! { let p = rc.as_mut().get_pin_mut(); } // Here we get pinned access to the `T`. //! let rc_shr: &RefCell<T> = rc.into_ref().get_ref(); //! let b = rc_shr.borrow_mut(); //! let content = &mut *b; // And here we have `&mut T` to the same data. //! } //! ``` //! This is catastrophic, it means we can first pin the content of the `RefCell<T>` //! (using `RefCell::get_pin_mut`) and then move that content using the mutable //! reference we got later. //! //! For a type like `Vec<T>`, both possibilites (structural pinning or not) make sense, //! and the choice is up to the author. A `Vec<T>` with structural pinning could //! have `get_pin`/`get_pin_mut` projections. However, it could *not* allow calling //! `pop` on a pinned `Vec<T>` because that would move the (structurally pinned) contents! //! Nor could it allow `push`, which might reallocate and thus also move the contents. //! A `Vec<T>` without structural pinning could `impl<T> Unpin for Vec<T>`, because the contents //! are never pinned and the `Vec<T>` itself is fine with being moved as well. //! //! In the standard library, pointer types generally do not have structural pinning, //! and thus they do not offer pinning projections. This is why `Box<T>: Unpin` holds for all `T`. //! It makes sense to do this for pointer types, because moving the `Box<T>` //! does not actually move the `T`: the `Box<T>` can be freely movable (aka `Unpin`) even if the `T` //! is not. In fact, even `Pin<Box<T>>` and `Pin<&mut T>` are always `Unpin` themselves, //! for the same reason: their contents (the `T`) are pinned, but the pointers themselves //! can be moved without moving the pinned data. For both `Box<T>` and `Pin<Box<T>>`, //! whether the content is pinned is entirely independent of whether the pointer is //! pinned, meaning pinning is *not* structural. //! //! [`Pin<P>`]: struct.Pin.html //! [`Unpin`]: ../../std/marker/trait.Unpin.html //! [`Deref`]: ../../std/ops/trait.Deref.html //! [`DerefMut`]: ../../std/ops/trait.DerefMut.html //! [`mem::swap`]: ../../std/mem/fn.swap.html //! [`mem::forget`]: ../../std/mem/fn.forget.html //! [`Box<T>`]: ../../std/boxed/struct.Box.html //! [`Vec::set_len`]: ../../std/vec/struct.Vec.html#method.set_len //! [`None`]: ../../std/option/enum.Option.html#variant.None //! [`Some(v)`]: ../../std/option/enum.Option.html#variant.Some //! [drop-impl]: #drop-implementation //! [drop-guarantee]: #drop-guarantee #![stable(feature = "pin", since = "1.33.0")] use crate::fmt; use crate::marker::{Sized, Unpin}; use crate::cmp::{self, PartialEq, PartialOrd}; use crate::ops::{Deref, DerefMut, Receiver, CoerceUnsized, DispatchFromDyn}; /// A pinned pointer. /// /// This is a wrapper around a kind of pointer which makes that pointer "pin" its /// value in place, preventing the value referenced by that pointer from being moved /// unless it implements [`Unpin`]. /// /// *See the [`pin` module] documentation for an explanation of pinning.* /// /// [`Unpin`]: ../../std/marker/trait.Unpin.html /// [`pin` module]: ../../std/pin/index.html // // Note: the derives below, and the explicit `PartialEq` and `PartialOrd` // implementations, are allowed because they all only use `&P`, so they cannot move // the value behind `pointer`. #[stable(feature = "pin", since = "1.33.0")] #[lang = "pin"] #[fundamental] #[repr(transparent)] #[derive(Copy, Clone, Hash, Eq, Ord)] pub struct Pin<P> { pointer: P, } #[stable(feature = "pin_partialeq_partialord_impl_applicability", since = "1.34.0")] impl<P, Q> PartialEq<Pin<Q>> for Pin<P> where P: PartialEq<Q>, { fn eq(&self, other: &Pin<Q>) -> bool { self.pointer == other.pointer } fn ne(&self, other: &Pin<Q>) -> bool { self.pointer != other.pointer } } #[stable(feature = "pin_partialeq_partialord_impl_applicability", since = "1.34.0")] impl<P, Q> PartialOrd<Pin<Q>> for Pin<P> where P: PartialOrd<Q>, { fn partial_cmp(&self, other: &Pin<Q>) -> Option<cmp::Ordering> { self.pointer.partial_cmp(&other.pointer) } fn lt(&self, other: &Pin<Q>) -> bool { self.pointer < other.pointer } fn le(&self, other: &Pin<Q>) -> bool { self.pointer <= other.pointer } fn gt(&self, other: &Pin<Q>) -> bool { self.pointer > other.pointer } fn ge(&self, other: &Pin<Q>) -> bool { self.pointer >= other.pointer } } impl<P: Deref> Pin<P> where P::Target: Unpin, { /// Construct a new `Pin<P>` around a pointer to some data of a type that /// implements [`Unpin`]. /// /// Unlike `Pin::new_unchecked`, this method is safe because the pointer /// `P` dereferences to an [`Unpin`] type, which cancels the pinning guarantees. /// /// [`Unpin`]: ../../std/marker/trait.Unpin.html #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn new(pointer: P) -> Pin<P> { // Safety: the value pointed to is `Unpin`, and so has no requirements // around pinning. unsafe { Pin::new_unchecked(pointer) } } /// Unwraps this `Pin<P>` returning the underlying pointer. /// /// This requires that the data inside this `Pin` is [`Unpin`] so that we /// can ignore the pinning invariants when unwrapping it. /// /// [`Unpin`]: ../../std/marker/trait.Unpin.html #[unstable(feature = "pin_into_inner", issue = "60245")] #[inline(always)] pub fn into_inner(pin: Pin<P>) -> P { pin.pointer } } impl<P: Deref> Pin<P> { /// Construct a new `Pin<P>` around a reference to some data of a type that /// may or may not implement `Unpin`. /// /// If `pointer` dereferences to an `Unpin` type, `Pin::new` should be used /// instead. /// /// # Safety /// /// This constructor is unsafe because we cannot guarantee that the data /// pointed to by `pointer` is pinned, meaning that the data will not be moved or /// its storage invalidated until it gets dropped. If the constructed `Pin<P>` does /// not guarantee that the data `P` points to is pinned, that is a violation of /// the API contract and may lead to undefined behavior in later (safe) operations. /// /// By using this method, you are making a promise about the `P::Deref` and /// `P::DerefMut` implementations, if they exist. Most importantly, they /// must not move out of their `self` arguments: `Pin::as_mut` and `Pin::as_ref` /// will call `DerefMut::deref_mut` and `Deref::deref` *on the pinned pointer* /// and expect these methods to uphold the pinning invariants. /// Moreover, by calling this method you promise that the reference `P` /// dereferences to will not be moved out of again; in particular, it /// must not be possible to obtain a `&mut P::Target` and then /// move out of that reference (using, for example [`mem::swap`]). /// /// For example, calling `Pin::new_unchecked` on an `&'a mut T` is unsafe because /// while you are able to pin it for the given lifetime `'a`, you have no control /// over whether it is kept pinned once `'a` ends: /// ``` /// use std::mem; /// use std::pin::Pin; /// /// fn move_pinned_ref<T>(mut a: T, mut b: T) { /// unsafe { /// let p: Pin<&mut T> = Pin::new_unchecked(&mut a); /// // This should mean the pointee `a` can never move again. /// } /// mem::swap(&mut a, &mut b); /// // The address of `a` changed to `b`'s stack slot, so `a` got moved even /// // though we have previously pinned it! We have violated the pinning API contract. /// } /// ``` /// A value, once pinned, must remain pinned forever (unless its type implements `Unpin`). /// /// Similarily, calling `Pin::new_unchecked` on an `Rc<T>` is unsafe because there could be /// aliases to the same data that are not subject to the pinning restrictions: /// ``` /// use std::rc::Rc; /// use std::pin::Pin; /// /// fn move_pinned_rc<T>(mut x: Rc<T>) { /// let pinned = unsafe { Pin::new_unchecked(x.clone()) }; /// { /// let p: Pin<&T> = pinned.as_ref(); /// // This should mean the pointee can never move again. /// } /// drop(pinned); /// let content = Rc::get_mut(&mut x).unwrap(); /// // Now, if `x` was the only reference, we have a mutable reference to /// // data that we pinned above, which we could use to move it as we have /// // seen in the previous example. We have violated the pinning API contract. /// } /// ``` /// /// [`mem::swap`]: ../../std/mem/fn.swap.html #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub unsafe fn new_unchecked(pointer: P) -> Pin<P> { Pin { pointer } } /// Gets a pinned shared reference from this pinned pointer. /// /// This is a generic method to go from `&Pin<Pointer<T>>` to `Pin<&T>`. /// It is safe because, as part of the contract of `Pin::new_unchecked`, /// the pointee cannot move after `Pin<Pointer<T>>` got created. /// "Malicious" implementations of `Pointer::Deref` are likewise /// ruled out by the contract of `Pin::new_unchecked`. #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn as_ref(self: &Pin<P>) -> Pin<&P::Target> { unsafe { Pin::new_unchecked(&*self.pointer) } } /// Unwraps this `Pin<P>` returning the underlying pointer. /// /// # Safety /// /// This function is unsafe. You must guarantee that you will continue to /// treat the pointer `P` as pinned after you call this function, so that /// the invariants on the `Pin` type can be upheld. If the code using the /// resulting `P` does not continue to maintain the pinning invariants that /// is a violation of the API contract and may lead to undefined behavior in /// later (safe) operations. /// /// If the underlying data is [`Unpin`], [`Pin::into_inner`] should be used /// instead. /// /// [`Unpin`]: ../../std/marker/trait.Unpin.html /// [`Pin::into_inner`]: #method.into_inner #[unstable(feature = "pin_into_inner", issue = "60245")] #[inline(always)] pub unsafe fn into_inner_unchecked(pin: Pin<P>) -> P { pin.pointer } } impl<P: DerefMut> Pin<P> { /// Gets a pinned mutable reference from this pinned pointer. /// /// This is a generic method to go from `&mut Pin<Pointer<T>>` to `Pin<&mut T>`. /// It is safe because, as part of the contract of `Pin::new_unchecked`, /// the pointee cannot move after `Pin<Pointer<T>>` got created. /// "Malicious" implementations of `Pointer::DerefMut` are likewise /// ruled out by the contract of `Pin::new_unchecked`. #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn as_mut(self: &mut Pin<P>) -> Pin<&mut P::Target> { unsafe { Pin::new_unchecked(&mut *self.pointer) } } /// Assigns a new value to the memory behind the pinned reference. /// /// This overwrites pinned data, but that is okay: its destructor gets /// run before being overwritten, so no pinning guarantee is violated. #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn set(self: &mut Pin<P>, value: P::Target) where P::Target: Sized, { *(self.pointer) = value; } } impl<'a, T: ?Sized> Pin<&'a T> { /// Constructs a new pin by mapping the interior value. /// /// For example, if you wanted to get a `Pin` of a field of something, /// you could use this to get access to that field in one line of code. /// However, there are several gotchas with these "pinning projections"; /// see the [`pin` module] documentation for further details on that topic. /// /// # Safety /// /// This function is unsafe. You must guarantee that the data you return /// will not move so long as the argument value does not move (for example, /// because it is one of the fields of that value), and also that you do /// not move out of the argument you receive to the interior function. /// /// [`pin` module]: ../../std/pin/index.html#projections-and-structural-pinning #[stable(feature = "pin", since = "1.33.0")] pub unsafe fn map_unchecked<U, F>(self: Pin<&'a T>, func: F) -> Pin<&'a U> where F: FnOnce(&T) -> &U, { let pointer = &*self.pointer; let new_pointer = func(pointer); Pin::new_unchecked(new_pointer) } /// Gets a shared reference out of a pin. /// /// This is safe because it is not possible to move out of a shared reference. /// It may seem like there is an issue here with interior mutability: in fact, /// it *is* possible to move a `T` out of a `&RefCell<T>`. However, this is /// not a problem as long as there does not also exist a `Pin<&T>` pointing /// to the same data, and `RefCell<T>` does not let you create a pinned reference /// to its contents. See the discussion on ["pinning projections"] for further /// details. /// /// Note: `Pin` also implements `Deref` to the target, which can be used /// to access the inner value. However, `Deref` only provides a reference /// that lives for as long as the borrow of the `Pin`, not the lifetime of /// the `Pin` itself. This method allows turning the `Pin` into a reference /// with the same lifetime as the original `Pin`. /// /// ["pinning projections"]: ../../std/pin/index.html#projections-and-structural-pinning #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn get_ref(self: Pin<&'a T>) -> &'a T { self.pointer } } impl<'a, T: ?Sized> Pin<&'a mut T> { /// Converts this `Pin<&mut T>` into a `Pin<&T>` with the same lifetime. #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn into_ref(self: Pin<&'a mut T>) -> Pin<&'a T> { Pin { pointer: self.pointer } } /// Gets a mutable reference to the data inside of this `Pin`. /// /// This requires that the data inside this `Pin` is `Unpin`. /// /// Note: `Pin` also implements `DerefMut` to the data, which can be used /// to access the inner value. However, `DerefMut` only provides a reference /// that lives for as long as the borrow of the `Pin`, not the lifetime of /// the `Pin` itself. This method allows turning the `Pin` into a reference /// with the same lifetime as the original `Pin`. #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub fn get_mut(self: Pin<&'a mut T>) -> &'a mut T where T: Unpin, { self.pointer } /// Gets a mutable reference to the data inside of this `Pin`. /// /// # Safety /// /// This function is unsafe. You must guarantee that you will never move /// the data out of the mutable reference you receive when you call this /// function, so that the invariants on the `Pin` type can be upheld. /// /// If the underlying data is `Unpin`, `Pin::get_mut` should be used /// instead. #[stable(feature = "pin", since = "1.33.0")] #[inline(always)] pub unsafe fn get_unchecked_mut(self: Pin<&'a mut T>) -> &'a mut T { self.pointer } /// Construct a new pin by mapping the interior value. /// /// For example, if you wanted to get a `Pin` of a field of something, /// you could use this to get access to that field in one line of code. /// However, there are several gotchas with these "pinning projections"; /// see the [`pin` module] documentation for further details on that topic. /// /// # Safety /// /// This function is unsafe. You must guarantee that the data you return /// will not move so long as the argument value does not move (for example, /// because it is one of the fields of that value), and also that you do /// not move out of the argument you receive to the interior function. /// /// [`pin` module]: ../../std/pin/index.html#projections-and-structural-pinning #[stable(feature = "pin", since = "1.33.0")] pub unsafe fn map_unchecked_mut<U, F>(self: Pin<&'a mut T>, func: F) -> Pin<&'a mut U> where F: FnOnce(&mut T) -> &mut U, { let pointer = Pin::get_unchecked_mut(self); let new_pointer = func(pointer); Pin::new_unchecked(new_pointer) } } #[stable(feature = "pin", since = "1.33.0")] impl<P: Deref> Deref for Pin<P> { type Target = P::Target; fn deref(&self) -> &P::Target { Pin::get_ref(Pin::as_ref(self)) } } #[stable(feature = "pin", since = "1.33.0")] impl<P: DerefMut> DerefMut for Pin<P> where P::Target: Unpin { fn deref_mut(&mut self) -> &mut P::Target { Pin::get_mut(Pin::as_mut(self)) } } #[unstable(feature = "receiver_trait", issue = "0")] impl<P: Receiver> Receiver for Pin<P> {} #[stable(feature = "pin", since = "1.33.0")] impl<P: fmt::Debug> fmt::Debug for Pin<P> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fmt::Debug::fmt(&self.pointer, f) } } #[stable(feature = "pin", since = "1.33.0")] impl<P: fmt::Display> fmt::Display for Pin<P> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fmt::Display::fmt(&self.pointer, f) } } #[stable(feature = "pin", since = "1.33.0")] impl<P: fmt::Pointer> fmt::Pointer for Pin<P> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fmt::Pointer::fmt(&self.pointer, f) } } // Note: this means that any impl of `CoerceUnsized` that allows coercing from // a type that impls `Deref<Target=impl !Unpin>` to a type that impls // `Deref<Target=Unpin>` is unsound. Any such impl would probably be unsound // for other reasons, though, so we just need to take care not to allow such // impls to land in std. #[stable(feature = "pin", since = "1.33.0")] impl<P, U> CoerceUnsized<Pin<U>> for Pin<P> where P: CoerceUnsized<U>, {} #[stable(feature = "pin", since = "1.33.0")] impl<'a, P, U> DispatchFromDyn<Pin<U>> for Pin<P> where P: DispatchFromDyn<U>, {}